RapidLoop· Base Optimizer
Command & Conquer: Tiberium Alliances

Design the perfect base.
Then let it solve itself.

Paint your resource fields, drop your buildings, and watch Tiberium, Crystal, Power and Credits update live — then run the in-browser solver to find a layout you wouldn't have placed by hand.

0Tiberium/h
0Crystal/h
0Net Power
0Credits/h
Cells marked are fixed — Tiberium/Crystal fields & their harvesters, your Construction Yard and key buildings never move. Auto-optimize only arranges Power, Refinery, Silo & Accumulator in the open ground around them. Right-click clears a tile.

How it works

01

Lay out terrain

Paint Tiberium and Crystal fields and rock just like your real base. Fields are what your harvesters sit on and what gives Refineries and Power Plants their adjacency bonus.

02

Place buildings

Harvesters go on fields; Power Plants, Accumulators, Refineries and Silos go on open ground. Every change recomputes Tiberium, Crystal, Power and Credits instantly.

03

Solve it

Pick an objective and run the solver. A simulated-annealing engine searches thousands of layouts in a Web Worker and hands back the best one — your Construction Yard and defenses stay put.

Importing your real base from the game

  1. Install the link script. Add the CnCTAOpt link userscript to Tampermonkey — it adds a small CnCTAOpt button inside Tiberium Alliances (the same one cnctaopt.com uses).
  2. Grab your base. Open your base in-game and click that CnCTAOpt button. It generates a link like …?ver=3~G~G~…~WN=Tiberian 73~ML=65.
  3. Paste it here. Hit Paste cnctaopt link (right panel), drop the link in, and press Load base. Every harvester, silo, power plant, refinery, accumulator and key building snaps into its exact slot on the 9×8 grid.
  4. Auto-optimize. Your Construction Yard and key buildings (Command Centre, War Factory, Barracks, Airfield, Defense) are locked 🔒 — choose an objective and run the solver; only your economy buildings get rearranged for maximum output.
  5. Share it back. Copy share link turns any layout into a URL that opens right back into this tool — handy for your alliance.

Mechanics modeled

Unofficial fan-made tool. Not affiliated with or endorsed by Electronic Arts. Command & Conquer and Tiberium Alliances are trademarks of their respective owners. Production constants are a calibratable model of the documented game mechanics.